Assassin’s Creed star Michael Fassbender says Animus Claw Could Appear in the Games

Assassin’s Creed strikes cinemas later this year, and with its launch comes a new look for the Animus, the memory machine that allows its user experience their ancestor’s lives. According to celebrity Michael Fassbender in an interview with Total Film magazine, the robot claw Animus could appear in future games (via GamesRadar).

When work on the film started, the development group wished to make a new look for the Animus. In the games, it changes its look from what looks like a surgery table to something similar a dentist’s chair, keeping the look of furniture. The movie team desired something more cinematic, major to what’s shown below.

Animus Claw Assassin's Creed

“For ages, we were like, ‘What are we going to do with the Animus?'” Fassbender said. “At one point I was thinking of this concept where we’d be in a liquid container, almost like a womb. But what the guys came up with is amazing. Ubisoft are discussing about placing it in their future games.”

GameSpot joined a Ubisoft demonstration, at which CEO Yves Guillemot said that if the movie does well, the company’s future business in film could carry in a lot of money and allow it to reuse movie figures and material in its games.

“It can become, in numerous methods, something exciting for the company that pushes brands to become better known, create new figures that we can reuse in games,” Guillemot said. “Content for the IP that is created for the films can be used in games. It is not only the money that we make because it’s a film that is important, it is that we can discover new worlds and build new figures and backgrounds. All the results later on can be reused, all that can certainly create sure we can enhance the standard of our games.”

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